s1
Offline 109.104.223.62:28800 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does s1 rank against other Rust servers?
The last seven days of player hours place s1 at #15,467, within the top 67% of all ranked servers.
How busy is s1?
s1 is offline at this count; we last saw it 37 days 5 hours ago.
Tags
What do the server tags on s1 mean?
What the game's server browser reads from s1 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $reu1 (Region code): You will find eu1 as the region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include s1?
s1 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on s1?
Its rhythm cannot be told yet: too few of s1's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 53 days 3 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on s1?
No gather rate appears in the name of s1. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does s1 run?
The setup is Rust network protocol 2633 and build 165217 on Windows for s1. Steam updates your game automatically, but you need the same protocol to join.
Is s1 online, and how reliable is it?
Offline at the moment, s1 was last seen 37 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 19 September 2026.
Where is s1 located?
No region is published by s1, though its region code is eu1. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 109.104.223.62:28800.
How to join
How do I join s1?
Either enter client.connect 109.104.223.62:28800 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.