nameserver
Offline 109.126.148.143:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
Over the past week it ranks #16,032 for player hours, which puts nameserver in the top 69% of all ranked servers.
How busy is nameserver?
At this count nameserver is offline, with its last sighting 27 days 23 hours ago.
Lists and tags
What do the server tags on nameserver mean?
What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nameserver?
nameserver appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on nameserver?
The record holds too few of nameserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days ago.
Settings
Which map does nameserver run?
nameserver uses a map the game generates: procedural.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does nameserver run?
The setup is Rust network protocol 2634 and build 166494 on Windows for nameserver. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
We last saw nameserver 27 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 1 October 2026.
Where is nameserver located?
A region is not published by nameserver. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 109.126.148.143:28015.
Getting in
How do I join nameserver?
Open the console with F1 in Rust and enter client.connect 109.126.148.143:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.