MoJ_all_Free
Offline 109.127.93.226:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MoJ_all_Free rank against other Rust servers?
The last seven days of player hours place MoJ_all_Free at #15,702, within the top 71% of all ranked servers.
How busy is MoJ_all_Free?
At this count MoJ_all_Free is offline, with its last sighting 17 days 18 hours ago.
Lists and tags
What do the server tags on MoJ_all_Free mean?
These are the tags MoJ_all_Free publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MoJ_all_Free?
MoJ_all_Free appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on MoJ_all_Free?
The record holds too few of MoJ_all_Free's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 48 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does MoJ_all_Free run?
A procedural map of size 3,500 from seed 444719726, generated by the game, is in use on MoJ_all_Free. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on MoJ_all_Free?
The name tells you nothing about gather rates: MoJ_all_Free states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MoJ_all_Free run?
The setup is Rust network protocol 2633 and build 163493 on Linux for MoJ_all_Free. The protocol must match for you to join, and Steam updates it for you.
Is MoJ_all_Free online, and how reliable is it?
We last saw MoJ_all_Free 17 days 18 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is MoJ_all_Free located?
Nothing published by MoJ_all_Free states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 109.127.93.226:28015.
Getting in
How do I join MoJ_all_Free?
To connect directly, open Rust's console with F1 and type client.connect 109.127.93.226:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.