[ESP] Test
Offline 109.136.13.242:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [ESP] Test rank against other Rust servers?
Over the past week it ranks #13,025 for player hours, which puts [ESP] Test in the top 59% of all ranked servers.
How busy is [ESP] Test?
We have no live count for [ESP] Test right now. It was last seen 10 days 19 hours ago.
Lists and tags
What do the server tags on [ESP] Test mean?
These are the tags [ESP] Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [ESP] Test?
[ESP] Test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on [ESP] Test?
Too few wipes are on record for [ESP] Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 15 days 4 hours ago.
Settings
Which map does [ESP] Test run?
The map on [ESP] Test is procedural, made by the game.
What are the rules and settings on [ESP] Test?
The name tells you nothing about gather rates: [ESP] Test states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [ESP] Test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for [ESP] Test. The protocol must match for you to join, and Steam updates it for you.
Is [ESP] Test online, and how reliable is it?
We last saw [ESP] Test 10 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 14 October 2026.
Where is [ESP] Test located?
A region is not published by [ESP] Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 109.136.13.242:28015.
Getting in
How do I join [ESP] Test?
Open the console with F1 in Rust and enter client.connect 109.136.13.242:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.