STENKICH TESTBED - do not join
Offline 109.167.134.244:28115 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does STENKICH TESTBED - do not join rank against other Rust servers?
Over the past week it ranks #15,411 for player hours, which puts STENKICH TESTBED - do not join in the top 69% of all ranked servers.
How busy is STENKICH TESTBED - do not join?
At this count STENKICH TESTBED - do not join is offline, with its last sighting 6 days 20 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on STENKICH TESTBED - do not join mean?
What the game's server browser reads from STENKICH TESTBED - do not join is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include STENKICH TESTBED - do not join?
These Rust Population lists include STENKICH TESTBED - do not join: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on STENKICH TESTBED - do not join?
Too few wipes are on record for STENKICH TESTBED - do not join to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 33 days ago the current world was made.
Map and rules
Which map does STENKICH TESTBED - do not join run?
STENKICH TESTBED - do not join uses a map the game generates: procedural.
What are the rules and settings on STENKICH TESTBED - do not join?
The name tells you nothing about gather rates: STENKICH TESTBED - do not join states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does STENKICH TESTBED - do not join run?
Rust network protocol 2633 and build 165217 on Windows is what STENKICH TESTBED - do not join uses. Steam updates your game automatically, but you need the same protocol to join.
Is STENKICH TESTBED - do not join online, and how reliable is it?
Currently offline, STENKICH TESTBED - do not join was last seen 6 days 20 hours ago. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. It was first seen by Rust Population on 21 October 2026.
Where is STENKICH TESTBED - do not join located?
No region is published by STENKICH TESTBED - do not join. The location a server claims is what Rust Population shows, not the place where the machine stands. 109.167.134.244:28115 is where it lives.
Getting in
How do I join STENKICH TESTBED - do not join?
To connect directly, open Rust's console with F1 and type client.connect 109.167.134.244:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.