Test
Offline 109.172.55.217:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
By player hours over the last seven days, Test places at #16,418, within the top 71% of ranked servers.
How busy is Test?
Test is offline at this count; we last saw it 33 days 10 hours ago.
Tags
What do the server tags on Test mean?
What the game's server browser reads from Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; v2556 (Protocol): The protocol is 2556; a different version will not connect; cs104071 (Build): This server runs game build 104071; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): The code for this server's region is eu2; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test?
On Rust Population, Test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o and it will show up.
Wipe schedule
What is the wipe schedule on Test?
Too few wipes are on record for Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 67 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does Test run?
Test uses a map the game generates: procedural.
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. The group limit goes unstated. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Test run?
Rust network protocol 2556 and build 104071 on Windows is what Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test online, and how reliable is it?
Currently offline, Test was last seen 33 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 25 September 2026, Rust Population saw it for the first time.
Where is Test located?
The region code is eu2, and Test publishes no region. The location a server claims is what Rust Population shows, not the place where the machine stands. 109.172.55.217:28015 is where it lives.
How to join
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 109.172.55.217:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.