ULta Rust | Vanilla+
Offline 109.187.233.252:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:07 UTC38d ago | 4 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ULta Rust | Vanilla+ rank against other Rust servers?
Over the past week it ranks #15,452 for player hours, which puts ULta Rust | Vanilla+ in the top 67% of all ranked servers.
How busy is ULta Rust | Vanilla+?
ULta Rust | Vanilla+ is offline at this count; we last saw it 37 days 4 hours ago.
Tags
What do the server tags on ULta Rust | Vanilla+ mean?
The game's server browser reads the tags ULta Rust | Vanilla+ publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ULta Rust | Vanilla+?
These Rust Population lists include ULta Rust | Vanilla+: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on ULta Rust | Vanilla+?
Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on ULta Rust | Vanilla+?
Too few wipes are on record for ULta Rust | Vanilla+ to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 38 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does ULta Rust | Vanilla+ run?
The map on ULta Rust | Vanilla+ is procedural, made by the game.
What are the rules and settings on ULta Rust | Vanilla+?
Nothing in ULta Rust | Vanilla+'s name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ULta Rust | Vanilla+ run?
On Linux, ULta Rust | Vanilla+ runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is ULta Rust | Vanilla+ online, and how reliable is it?
Offline at the moment, ULta Rust | Vanilla+ was last seen 37 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 20 September 2026, Rust Population saw it for the first time.
Where is ULta Rust | Vanilla+ located?
No region is published by ULta Rust | Vanilla+. The location a server claims is what Rust Population shows, not the place where the machine stands. 109.187.233.252:28015 is where it lives.
Getting in
How do I join ULta Rust | Vanilla+?
Open the console with F1 in Rust and enter client.connect 109.187.233.252:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.