RUS 64 SARATOV
Online 109.195.27.208:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:29 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RUS 64 SARATOV rank against other Rust servers?
Over the past week it ranks #11,490 for player hours, which puts RUS 64 SARATOV in the top 52% of all ranked servers.
How busy is RUS 64 SARATOV?
Of its 50 slots, RUS 64 SARATOV is using 1 right now. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 09:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on RUS 64 SARATOV mean?
The game's server browser reads the tags RUS 64 SARATOV publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RUS 64 SARATOV?
RUS 64 SARATOV appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on RUS 64 SARATOV?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RUS 64 SARATOV?
Its rhythm cannot be told yet: too few of RUS 64 SARATOV's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 2 days 16 hours ago.
Settings
Which map does RUS 64 SARATOV run?
The map on RUS 64 SARATOV is procedural, made by the game.
What are the rules and settings on RUS 64 SARATOV?
Nothing in RUS 64 SARATOV's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RUS 64 SARATOV run?
On Windows, RUS 64 SARATOV runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUS 64 SARATOV online, and how reliable is it?
You will find RUS 64 SARATOV online now. Over the last 2 full days, 31 of 48 hours were online, or 65%. On 26 October 2026, Rust Population saw it for the first time.
Where is RUS 64 SARATOV located?
No region is published by RUS 64 SARATOV. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 109.195.27.208:28015 is where it lives.
How to join
How do I join RUS 64 SARATOV?
Either enter client.connect 109.195.27.208:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.