Rust PopulationField survey · Rust servers
Observing 44,156 players 11,640 servers 3,059 with someone on 105 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,266habitat unknownfirst seen 22 Sep 2026

asvasv

Online 109.197.166.83:28015 checked 13m ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak 2
Rank
#8,266
top 37%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctMon 5 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:41 UTC5d ago 2 – running 0
Mon 5 Oct, 21:21 UTC23d ago 1 halved by day 3 17.6 days 2
Mon 5 Oct, 14:06 UTC23d ago 2 – 0.3 days 0
Wed 23 Sep, 15:38 UTC35d ago 2 halved by day 1 11.9 days 0
Tue 22 Sep, 06:47 UTC37d ago 2 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does asvasv rank against other Rust servers?

Over the past week it ranks #8,266 for player hours, which puts asvasv in the top 37% of all ranked servers.

How busy is asvasv?

asvasv holds 0 players at the moment, out of 5 slots. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 10:00 UTC, when an average of 0 players were on.

Lists and tags

What do the server tags on asvasv mean?

These are the tags asvasv publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include asvasv?

asvasv appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on asvasv?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 7 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on asvasv?

Irregular times are when asvasv wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days 21 hours ago the current world was made.

Settings

Which map does asvasv run?

asvasv uses a map the game generates, procedural, at size 4,500 with seed 2046975138. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on asvasv?

Nothing in asvasv's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does asvasv run?

The setup is Rust network protocol 2635 and build 168909 on Windows for asvasv. Your game needs the same protocol to join; Steam takes care of updating it.

Does asvasv run smoothly?

The last 48 hours saw an average of 22 server fps, with 5 as the lowest. Up to 118,102 entities were present, counting buildings, deployables and everything else. Up to 4,271 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is asvasv online, and how reliable is it?

Right now, asvasv is online. The uptime it reports suggests a restart roughly 2 days 19 hours ago. It was up 92% of the time over the last 7 full days, 155 out of 168 hours. The first sighting by Rust Population was on 22 September 2026.

Where is asvasv located?

A region is not published by asvasv. The location a server claims is what Rust Population shows, not the place where the machine stands. 109.197.166.83:28015 is where it lives.

Getting in

How do I join asvasv?

To connect directly, open Rust's console with F1 and type client.connect 109.197.166.83:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.