TEST
Offline 109.199.254.163:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:19 UTC16d ago | 1 | – | running | 0 |
| Mon 12 Oct, 13:42 UTC17d ago | 1 | – | 0.3 days | 1 |
| Sun 11 Oct, 21:29 UTC17d ago | 1 | – | 0.7 days | 0 |
| Sat 10 Oct, 23:27 UTC18d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
Over the past week it ranks #15,269 for player hours, which puts TEST in the top 68% of all ranked servers.
How busy is TEST?
We have no live count for TEST right now. It was last seen 5 days 5 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on TEST mean?
What the game's server browser reads from TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST?
These Rust Population lists include TEST: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on TEST?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on TEST?
There is no next wipe to predict: TEST wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 23 hours ago.
Settings
Which map does TEST run?
A procedural map, generated by the game, is in use on TEST.
What are the rules and settings on TEST?
The name tells you nothing about gather rates: TEST states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does TEST run?
The setup is Rust network protocol 2634 and build 167398 on Windows for TEST. The protocol must match for you to join, and Steam updates it for you.
Is TEST online, and how reliable is it?
Currently offline, TEST was last seen 5 days 5 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. It was first seen by Rust Population on 10 October 2026.
Where is TEST located?
No region is published by TEST. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 109.199.254.163:28015.
Getting in
How do I join TEST?
Either enter client.connect 109.199.254.163:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.