Rust PopulationField survey · Rust servers
Observing 102,658 players 11,891 servers 3,942 with someone on 337 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,310habitat unknownfirst seen 26 Oct 2026

Combat isolated acceptance

Offline 109.235.49.132:28115 checked 2d ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Combat isolated acceptance rank against other Rust servers?

Over the past week it ranks #15,310 for player hours, which puts Combat isolated acceptance in the top 69% of all ranked servers.

How busy is Combat isolated acceptance?

At this count Combat isolated acceptance is offline, with its last sighting 2 days 23 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on Combat isolated acceptance mean?

These are the tags Combat isolated acceptance publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs161125 (Build): Game build: 161125; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Combat isolated acceptance?

These Rust Population lists include Combat isolated acceptance: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on Combat isolated acceptance?

Its rhythm cannot be told yet: too few of Combat isolated acceptance's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 3 hours ago the current world was made.

Map and rules

Which map does Combat isolated acceptance run?

The map on Combat isolated acceptance is procedural, made by the game.

What are the rules and settings on Combat isolated acceptance?

The name tells you nothing about gather rates: Combat isolated acceptance states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Combat isolated acceptance run?

The setup is Rust network protocol 2632 and build 161125 on Windows for Combat isolated acceptance. Your game needs the same protocol to join; Steam takes care of updating it.

Is Combat isolated acceptance online, and how reliable is it?

We last saw Combat isolated acceptance 2 days 23 hours ago, and it is offline now. Over the last 2 full days, 0 of 48 hours were online, or 0%. On 26 October 2026, Rust Population saw it for the first time.

Where is Combat isolated acceptance located?

No region is published by Combat isolated acceptance. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 109.235.49.132:28115.

Getting in

How do I join Combat isolated acceptance?

Either enter client.connect 109.235.49.132:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2632
Protocol Your game needs the same version, protocol 2632, to join.
cs161125
Build Game build: 161125.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.