My Test Server
Offline 109.247.132.222:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 14:03 UTC31d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Test Server rank against other Rust servers?
By player hours over the last seven days, My Test Server places at #13,678, within the top 57% of ranked servers.
How busy is My Test Server?
We have no live count for My Test Server right now. It was last seen 30 days 11 hours ago.
Tags
What do the server tags on My Test Server mean?
What the game's server browser reads from My Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Test Server?
On Rust Population, My Test Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on My Test Server?
The busiest point of its recent wipes averaged 2 players. Peak came 19 hours into the latest wipe.
What is the wipe schedule on My Test Server?
The record holds too few of My Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 31 days 6 hours ago the current world was made.
Settings
Which map does My Test Server run?
My Test Server uses a map the game generates: procedural.
What are the rules and settings on My Test Server?
Nothing in My Test Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does My Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what My Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Test Server online, and how reliable is it?
We last saw My Test Server 30 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 28 September 2026, Rust Population saw it for the first time.
Where is My Test Server located?
A region is not published by My Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 109.247.132.222:28015.
How to join
How do I join My Test Server?
Either enter client.connect 109.247.132.222:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.