Project_Rustoid
Offline 109.252.167.120:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Project_Rustoid rank against other Rust servers?
The last seven days of player hours place Project_Rustoid at #15,409, within the top 69% of all ranked servers.
How busy is Project_Rustoid?
Project_Rustoid is offline at this count; we last saw it 4 days ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Project_Rustoid mean?
The game's server browser reads the tags Project_Rustoid publishes: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Project_Rustoid?
These Rust Population lists include Project_Rustoid: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on Project_Rustoid?
Its rhythm cannot be told yet: too few of Project_Rustoid's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does Project_Rustoid run?
The map on Project_Rustoid is procedural, made by the game.
What are the rules and settings on Project_Rustoid?
The name tells you nothing about gather rates: Project_Rustoid states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Project_Rustoid run?
On Windows, Project_Rustoid runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Project_Rustoid online, and how reliable is it?
Currently offline, Project_Rustoid was last seen 4 days ago. Over the last 4 full days, 0 of 96 hours were online, or 0%. The first sighting by Rust Population was on 23 October 2026.
Where is Project_Rustoid located?
A region is not published by Project_Rustoid. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 109.252.167.120:28015.
How to join
How do I join Project_Rustoid?
Either enter client.connect 109.252.167.120:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.