TEST
Offline 109.252.54.224:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:01 UTC27d ago | 1 | – | running | 0 |
| Fri 18 Sep, 11:08 UTC41d ago | 1 | halved by day 6 | 13.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #15,343, within the top 67% of all ranked servers.
How busy is TEST?
TEST is offline at this count; we last saw it 27 days 18 hours ago.
Tags
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): You can join up to 10 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST?
These Rust Population lists include TEST: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Wipe schedule
What does wipe day look like on TEST?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 6 when it did not hold.
What is the wipe schedule on TEST?
The record holds too few of TEST's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 19 hours ago.
Settings
Which map does TEST run?
The map on TEST is procedural, made by the game.
What are the rules and settings on TEST?
The name tells you nothing about gather rates: TEST states none. The group limit goes unstated. You get hardcore here, Facepunch's most demanding mode. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TEST run?
Rust network protocol 2634 and build 166494 on Windows is what TEST uses. The protocol must match for you to join, and Steam updates it for you.
Is TEST online, and how reliable is it?
Offline at the moment, TEST was last seen 27 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is TEST located?
Nothing published by TEST states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 109.252.54.224:28015.
How to join
How do I join TEST?
Either enter client.connect 109.252.54.224:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.