[US East] Facepunch Hardcore 1
Online 40.160.19.52:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW26d ago | 22 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US East] Facepunch Hardcore 1 rank against other Rust servers?
By player hours over the last seven days, [US East] Facepunch Hardcore 1 places at #1,475, within the top 7% of ranked servers.
How busy is [US East] Facepunch Hardcore 1?
Of its 400 slots, [US East] Facepunch Hardcore 1 is using 3 right now. Averaged over seven days, it drew 4 players and reached a peak of 12. The busiest hour in the last 48 was 14:00 UTC, when an average of 6 players were on.
Tags
What do the server tags on [US East] Facepunch Hardcore 1 mean?
What the game's server browser reads from [US East] Facepunch Hardcore 1 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): A harsher ruleset, hardcore; mp400 (Max players): The server has 400 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [US East] Facepunch Hardcore 1?
A playrust.com hostname comes from [US East] Facepunch Hardcore 1 and from 124 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include [US East] Facepunch Hardcore 1?
These Rust Population lists include [US East] Facepunch Hardcore 1: Rust tutorial servers, Official Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Boxes: Official only.
Wipe notes
What does wipe day look like on [US East] Facepunch Hardcore 1?
The busiest point of its recent wipes averaged 22 players. 4 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [US East] Facepunch Hardcore 1?
Once a month [US East] Facepunch Hardcore 1 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 26 days 11 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [US East] Facepunch Hardcore 1 run?
A procedural map of size 3,750, generated by the game, is in use on [US East] Facepunch Hardcore 1.
What are the rules and settings on [US East] Facepunch Hardcore 1?
The name tells you nothing about gather rates: [US East] Facepunch Hardcore 1 states none. You will find no published group limit here. This server runs hardcore, Facepunch's most demanding mode. Fighting and raiding between players is allowed. The Official tab in Rust lists it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [US East] Facepunch Hardcore 1 run?
Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch Hardcore 1 uses. The protocol must match for you to join, and Steam updates it for you.
Does [US East] Facepunch Hardcore 1 run smoothly?
The last 48 hours saw an average of 233 server fps, with 225 as the lowest. Entities peaked at 92,727, including buildings, deployables and everything else. Up to 4,180 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [US East] Facepunch Hardcore 1 online, and how reliable is it?
[US East] Facepunch Hardcore 1 is up and running at the moment. The uptime it reports suggests a restart roughly 16 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [US East] Facepunch Hardcore 1 located?
The name of [US East] Facepunch Hardcore 1 points to North America, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. 40.160.19.52:28015 is where it lives.
Getting in
How do I join [US East] Facepunch Hardcore 1?
Either enter client.connect 40.160.19.52:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.