[US East] Facepunch Primitive 1
Online 40.160.19.53:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW27d ago | 76 | – | running | 14 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US East] Facepunch Primitive 1 rank against other Rust servers?
Over the past week it ranks #644 for player hours, which puts [US East] Facepunch Primitive 1 in the top 3% of all ranked servers.
How busy is [US East] Facepunch Primitive 1?
Of its 400 slots, [US East] Facepunch Primitive 1 is using 30 right now. We counted an average of 21 players in the past week, with 45 at the busiest. In the last 48 hours the peak hour came at 00:00 UTC, averaging 37 players.
Lists and tags
What do the server tags on [US East] Facepunch Primitive 1 mean?
The game's server browser reads the tags [US East] Facepunch Primitive 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns are present; only bows, spears and melee in primitive mode; mp400 (Max players): 400 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc2 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [US East] Facepunch Primitive 1?
A playrust.com hostname comes from [US East] Facepunch Primitive 1 and from 124 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include [US East] Facepunch Primitive 1?
These Rust Population lists include [US East] Facepunch Primitive 1: Rust tutorial servers, Official Rust servers, counted, Primitive Rust servers, live and North American Rust servers. Filter the server list by Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only and it will show up.
Wipe schedule
What does wipe day look like on [US East] Facepunch Primitive 1?
The busiest point of its recent wipes averaged 76 players. The crowd on the latest wipe peaked 5 hours in.
What is the wipe schedule on [US East] Facepunch Primitive 1?
Once a month [US East] Facepunch Primitive 1 wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 3 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does [US East] Facepunch Primitive 1 run?
[US East] Facepunch Primitive 1 uses a map the game generates, procedural, at size 4,250 with seed 135398213. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [US East] Facepunch Primitive 1?
Nothing in [US East] Facepunch Primitive 1's name says how gather works. No limit is set beyond the standard 8 players per group. You get primitive here, bows, spears and melee, with no guns. You can raid and fight other players here. Rust's own Official tab carries it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [US East] Facepunch Primitive 1 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [US East] Facepunch Primitive 1. Your game needs the same protocol to join; Steam takes care of updating it.
Does [US East] Facepunch Primitive 1 run smoothly?
The last 48 hours saw an average of 213 server fps, with 174 as the lowest. Entities peaked at 157,617, including buildings, deployables and everything else. Memory use peaked at 6,621 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US East] Facepunch Primitive 1 online, and how reliable is it?
[US East] Facepunch Primitive 1 is up and running at the moment. The uptime it reports suggests a restart roughly 8 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is [US East] Facepunch Primitive 1 located?
No region tag comes from [US East] Facepunch Primitive 1, but the name points to North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 40.160.19.53:28015 is where it lives.
Getting in
How do I join [US East] Facepunch Primitive 1?
Open the console with F1 in Rust and enter client.connect 40.160.19.53:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.