Rust PopulationField survey · Rust servers
Observing 95,949 players 11,881 servers 4,100 with someone on 164 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 109habitat unknownfirst seen 13 Sep 2026

[EU] Facepunch Premium 1

Online 79.137.98.213:28017 checked 9m ago

official monthly wipes vanillapremium

Measurements

Players now
184/ 350
= 10 players
53% full
7-day average
128
peak 273
Rank
#109
top 0.5%
Last wipe
26d ago
monthly schedule
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
010020030040019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

350
wipe-day peak
players, last three wipes

Coming wipes

9d 0h
Thu 5 Nov, 19:00 UTC
FW
37d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 350, 27 hours in, with 262 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW26d ago 350+262 queue – running 46

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] Facepunch Premium 1 rank against other Rust servers?

Over the past week it ranks #109 for player hours, which puts [EU] Facepunch Premium 1 in the top 0.5% of all ranked servers.

How busy is [EU] Facepunch Premium 1?

Of its 350 slots, [EU] Facepunch Premium 1 is using 184 right now. Averaged over seven days, it drew 128 players and reached a peak of 273. Look at the last 48 hours and 19:00 UTC stands out: it averaged 219 players.

Tags

What do the server tags on [EU] Facepunch Premium 1 mean?

What the game's server browser reads from [EU] Facepunch Premium 1 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): You can join up to 350 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [EU] Facepunch Premium 1?

A playrust.com hostname comes from [EU] Facepunch Premium 1 and from 124 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include [EU] Facepunch Premium 1?

On Rust Population, [EU] Facepunch Premium 1 is filed under these lists: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only and it will show up.

Wipe schedule

What does wipe day look like on [EU] Facepunch Premium 1?

Averaged over recent wipes, 350 players were counted at the busiest point. At the peak of the latest wipe, 27 hours in, 262 more were queued.

What is the wipe schedule on [EU] Facepunch Premium 1?

The force wipe is the only wipe [EU] Facepunch Premium 1 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 26 days 1 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does [EU] Facepunch Premium 1 run?

[EU] Facepunch Premium 1 uses a map the game generates, procedural, at size 4,500 with seed 972563675. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [EU] Facepunch Premium 1?

No gather rate appears in the name of [EU] Facepunch Premium 1. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The Official tab in Rust lists it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [EU] Facepunch Premium 1 run?

On Windows, [EU] Facepunch Premium 1 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [EU] Facepunch Premium 1 run smoothly?

It ran at 114 server fps on average over the last 48 hours, and never went below 49. Entities peaked at 371,313, including buildings, deployables and everything else. The highest memory usage was 12,692 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU] Facepunch Premium 1 online, and how reliable is it?

[EU] Facepunch Premium 1 is up and running at the moment. The uptime it reports suggests a restart roughly 5 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [EU] Facepunch Premium 1 located?

Nothing in the tags says where [EU] Facepunch Premium 1 is, but its name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 79.137.98.213:28017.

How to join

How do I join [EU] Facepunch Premium 1?

Either enter client.connect 79.137.98.213:28017 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Rust's premium status is required to join.

Key to its markings

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players You can join up to 350 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Mods and access

^q
Premium Rust's premium status is required to join.

Other

sc2
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.