Rust PopulationField survey · Rust servers
Observing 95,622 players 11,862 servers 4,072 with someone on 158 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 334habitat unknownfirst seen 13 Sep 2026

[US] Facepunch Softcore 1

Online 148.113.198.11:28015 checked 15m ago

official quad monthly wipes softcore

Measurements

Players now
27/ 300
= 2 players
9% full
7-day average
50
peak 126
Rank
#334
top 2%
Last wipe
25d ago
monthly schedule
Next wipe
9d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
05010015020018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, and #18 of the quad servers (top 2%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

234
wipe-day peak
players, last three wipes

Coming wipes

9d 1h
Thu 5 Nov, 19:00 UTC
FW
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 234, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW25d ago 234 – running 20

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [US] Facepunch Softcore 1 rank against other Rust servers?

The last seven days of player hours place [US] Facepunch Softcore 1 at #334, within the top 2% of all ranked servers. It places #18 among servers of the quad kind.

How busy is [US] Facepunch Softcore 1?

The count reads 27 players on [US] Facepunch Softcore 1, which has 300 slots. Seven days of counting give an average of 50 players and a peak of 126. In the last 48 hours the peak hour came at 00:00 UTC, averaging 93 players.

Lists and tags

What do the server tags on [US] Facepunch Softcore 1 mean?

These are the tags [US] Facepunch Softcore 1 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmsoftcore (Game mode): An easier ruleset, softcore; mp300 (Max players): You can join up to 300 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [US] Facepunch Softcore 1?

124 other servers we track publish the same playrust.com hostname as [US] Facepunch Softcore 1, so the same operator most likely runs the group.

Which Rust Population lists and filters include [US] Facepunch Softcore 1?

On Rust Population, [US] Facepunch Softcore 1 is filed under these lists: Rust tutorial servers, Official Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Tutorial on ^t; Group limit: Quad; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.

Wipe schedule

What does wipe day look like on [US] Facepunch Softcore 1?

The busiest point of its recent wipes averaged 234 players. The crowd on the latest wipe peaked 6 hours in.

What is the wipe schedule on [US] Facepunch Softcore 1?

Once a month [US] Facepunch Softcore 1 wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 25 days 23 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Settings

Which map does [US] Facepunch Softcore 1 run?

[US] Facepunch Softcore 1 uses a map the game generates, procedural, at size 4,500 with seed 1000800808. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [US] Facepunch Softcore 1?

No gather rate appears in the name of [US] Facepunch Softcore 1. The cap on groups is 4 players (quad). You get softcore here, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. You will find it in the Official tab in game. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [US] Facepunch Softcore 1 run?

Rust network protocol 2635 and build 168909 on Windows is what [US] Facepunch Softcore 1 uses. Steam updates your game automatically, but you need the same protocol to join.

Does [US] Facepunch Softcore 1 run smoothly?

The last 48 hours saw an average of 93 server fps, with 37 as the lowest. Up to 366,870 entities were present, counting buildings, deployables and everything else. Memory use peaked at 10,325 MB. Players feel lag when fps is low and the entity count climbs.

Is [US] Facepunch Softcore 1 online, and how reliable is it?

Right now, [US] Facepunch Softcore 1 is online. Judging by the uptime it reports, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is [US] Facepunch Softcore 1 located?

The name of [US] Facepunch Softcore 1 points to North America, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 148.113.198.11:28015.

Getting in

How do I join [US] Facepunch Softcore 1?

Either enter client.connect 148.113.198.11:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^t,gmsoftcore,cs168909,sc2,ts4

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp300
Max players You can join up to 300 slots.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Other

sc2
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.