[DEV] Blackout Monument Event Testserver
Offline 109.41.177.32:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?
By player hours over the last seven days, [DEV] Blackout Monument Event Testserver places at #15,419, within the top 69% of ranked servers.
How busy is [DEV] Blackout Monument Event Testserver?
We have no live count for [DEV] Blackout Monument Event Testserver right now. It was last seen 4 days 13 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
The game's server browser reads the tags [DEV] Blackout Monument Event Testserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [DEV] Blackout Monument Event Testserver?
On Rust Population, [DEV] Blackout Monument Event Testserver is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
Too few wipes are on record for [DEV] Blackout Monument Event Testserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 7 hours ago the current world was made.
Settings
Which map does [DEV] Blackout Monument Event Testserver run?
A procedural map, generated by the game, is in use on [DEV] Blackout Monument Event Testserver.
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
No gather rate appears in the name of [DEV] Blackout Monument Event Testserver. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does [DEV] Blackout Monument Event Testserver run?
Rust network protocol 2634 and build 167781 on Windows is what [DEV] Blackout Monument Event Testserver uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?
Offline at the moment, [DEV] Blackout Monument Event Testserver was last seen 4 days 13 hours ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. It was first seen by Rust Population on 23 October 2026.
Where is [DEV] Blackout Monument Event Testserver located?
Nothing published by [DEV] Blackout Monument Event Testserver states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 109.41.177.32:28015 is where it lives.
How to join
How do I join [DEV] Blackout Monument Event Testserver?
To connect directly, open Rust's console with F1 and type client.connect 109.41.177.32:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.