Dev test Server
Offline 109.81.165.210:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dev test Server rank against other Rust servers?
The last seven days of player hours place Dev test Server at #15,960, within the top 71% of all ranked servers.
How busy is Dev test Server?
We have no live count for Dev test Server right now. It was last seen 23 days 19 hours ago.
Lists and tags
What do the server tags on Dev test Server mean?
The game's server browser reads the tags Dev test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Dev test Server?
On Rust Population, Dev test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Dev test Server?
The record holds too few of Dev test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does Dev test Server run?
The map on Dev test Server is procedural, made by the game.
What are the rules and settings on Dev test Server?
The name tells you nothing about gather rates: Dev test Server states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Dev test Server run?
Rust network protocol 2634 and build 166652 on Linux is what Dev test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Dev test Server online, and how reliable is it?
Currently offline, Dev test Server was last seen 23 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 5 October 2026.
Where is Dev test Server located?
Nothing published by Dev test Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 109.81.165.210:28015.
How to join
How do I join Dev test Server?
Open the console with F1 in Rust and enter client.connect 109.81.165.210:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.