Mylocal Server
Offline 109.81.24.169:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Mylocal Server rank against other Rust servers?
By player hours over the last seven days, Mylocal Server places at #13,004, within the top – of ranked servers.
How busy is Mylocal Server?
Mylocal Server is offline at this count; we last saw it 45 days 6 hours ago.
Tags
What do the server tags on Mylocal Server mean?
The game's server browser reads the tags Mylocal Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Mylocal Server?
These Rust Population lists include Mylocal Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Mylocal Server?
Its rhythm cannot be told yet: too few of Mylocal Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 45 days 11 hours ago the current world was made.
Settings
Which map does Mylocal Server run?
Mylocal Server uses a map the game generates: procedural.
What are the rules and settings on Mylocal Server?
No gather rate appears in the name of Mylocal Server. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Mylocal Server run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Mylocal Server. The protocol must match for you to join, and Steam updates it for you.
Is Mylocal Server online, and how reliable is it?
Currently offline, Mylocal Server was last seen 45 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Mylocal Server located?
Nothing published by Mylocal Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 109.81.24.169:28015.
Getting in
How do I join Mylocal Server?
To connect directly, open Rust's console with F1 and type client.connect 109.81.24.169:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.