test plugins
Offline 111.227.65.108:28025 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test plugins rank against other Rust servers?
Over the past week it ranks #13,304 for player hours, which puts test plugins in the top – of all ranked servers.
How busy is test plugins?
At this count test plugins is offline, with its last sighting 41 days 20 hours ago.
Lists and tags
What do the server tags on test plugins mean?
The game's server browser reads the tags test plugins publishes: gmrust (Game mode): Survival in the standard Rust style; mp99 (Max players): You can join up to 99 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^x (Unknown flag): No published explanation exists for this flag. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test plugins?
On Rust Population, test plugins is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on test plugins?
Its rhythm cannot be told yet: too few of test plugins's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 41 days 20 hours ago.
Settings
Which map does test plugins run?
A procedural map, generated by the game, is in use on test plugins.
What are the rules and settings on test plugins?
The name tells you nothing about gather rates: test plugins states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does test plugins run?
The setup is Rust network protocol 2633 and build 162929 on Windows for test plugins. Steam updates your game automatically, but you need the same protocol to join.
Is test plugins online, and how reliable is it?
We last saw test plugins 41 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.
Where is test plugins located?
A region is not published by test plugins. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 111.227.65.108:28025.
Getting in
How do I join test plugins?
To connect directly, open Rust's console with F1 and type client.connect 111.227.65.108:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.