Dev_248_v2301
Offline 111.228.22.153:28036 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 09:16 UTC40d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Dev_248_v2301 rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts Dev_248_v2301 in the top 69% of all ranked servers.
How busy is Dev_248_v2301?
At this count Dev_248_v2301 is offline, with its last sighting 5 days 11 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Dev_248_v2301 mean?
What the game's server browser reads from Dev_248_v2301 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server has 0 slots; v2301 (Protocol): To join, your game must match protocol 2301; ptrak (Networking): The standard network layer, RakNet, is in use; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; h17684147 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Dev_248_v2301?
These Rust Population lists include Dev_248_v2301: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded.
Wipe notes
What does wipe day look like on Dev_248_v2301?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Dev_248_v2301?
Too few wipes are on record for Dev_248_v2301 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 40 days 14 hours ago the current world was made.
Settings
Which map does Dev_248_v2301 run?
A procedural map of size 3,000 from seed 1225, generated by the game, is in use on Dev_248_v2301. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is basic_j2.
What are the rules and settings on Dev_248_v2301?
Nothing in Dev_248_v2301's name says how gather works. The group limit goes unstated. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Dev_248_v2301 run?
The setup is Rust network protocol 2301 on Windows for Dev_248_v2301. Steam updates your game automatically, but you need the same protocol to join.
Is Dev_248_v2301 online, and how reliable is it?
Offline at the moment, Dev_248_v2301 was last seen 5 days 11 hours ago. Over the last 7 full days, 31 of 168 hours were online, or 18%. It was first seen by Rust Population on 13 September 2026.
Where is Dev_248_v2301 located?
No region is published by Dev_248_v2301. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 111.228.22.153:28036.
How to join
How do I join Dev_248_v2301?
Either enter client.connect 111.228.22.153:28036 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.