Akihras_World
Offline 111.240.12.111:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Akihras_World rank against other Rust servers?
By player hours over the last seven days, Akihras_World places at #15,366, within the top 69% of ranked servers.
How busy is Akihras_World?
Akihras_World is offline at this count; we last saw it 34 days 3 hours ago.
Lists and tags
What do the server tags on Akihras_World mean?
What the game's server browser reads from Akihras_World is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Akihras_World?
Akihras_World appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Akihras_World?
The record holds too few of Akihras_World's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 55 days 4 hours ago the current world was made.
Map and rules
Which map does Akihras_World run?
The map on Akihras_World is procedural, made by the game.
What are the rules and settings on Akihras_World?
Nothing in Akihras_World's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Akihras_World run?
Rust network protocol 2633 and build 165217 on Windows is what Akihras_World uses. Steam updates your game automatically, but you need the same protocol to join.
Is Akihras_World online, and how reliable is it?
We last saw Akihras_World 34 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.
Where is Akihras_World located?
Nothing published by Akihras_World states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 111.240.12.111:28015.
Getting in
How do I join Akihras_World?
Either enter client.connect 111.240.12.111:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.