Rust PopulationField survey · Rust servers
Observing 47,275 players 11,713 servers 3,205 with someone on 100 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 11,138habitat unknownfirst seen 26 Oct 2026

My Local Testing Server

Offline 112.198.208.152:28015 checked 1d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#11,138
top 50%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:18 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Local Testing Server rank against other Rust servers?

By player hours over the last seven days, My Local Testing Server places at #11,138, within the top 50% of ranked servers.

How busy is My Local Testing Server?

My Local Testing Server is offline at this count; we last saw it 36 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. The busiest hour in the last 48 was 11:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on My Local Testing Server mean?

The game's server browser reads the tags My Local Testing Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Local Testing Server?

These Rust Population lists include My Local Testing Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What is the wipe schedule on My Local Testing Server?

Too few wipes are on record for My Local Testing Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 37 hours ago.

Map and rules

Which map does My Local Testing Server run?

My Local Testing Server uses a map the game generates: procedural.

What are the rules and settings on My Local Testing Server?

The name tells you nothing about gather rates: My Local Testing Server states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does My Local Testing Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for My Local Testing Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Local Testing Server online, and how reliable is it?

We last saw My Local Testing Server 36 hours ago, and it is offline now. It was up 2% of the time over the last 2 full days, 1 out of 48 hours. On 26 October 2026, Rust Population saw it for the first time.

Where is My Local Testing Server located?

A region is not published by My Local Testing Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 112.198.208.152:28015.

Getting in

How do I join My Local Testing Server?

Open the console with F1 in Rust and enter client.connect 112.198.208.152:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.