sran' inc. | sran
Offline 113.53.190.156:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does sran' inc. | sran rank against other Rust servers?
The last seven days of player hours place sran' inc. | sran at #15,551, within the top 71% of all ranked servers.
How busy is sran' inc. | sran?
At this count sran' inc. | sran is offline, with its last sighting 35 days 16 hours ago.
Tags
What do the server tags on sran' inc. | sran mean?
The game's server browser reads the tags sran' inc. | sran publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include sran' inc. | sran?
sran' inc. | sran appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on sran' inc. | sran?
The record holds too few of sran' inc. | sran's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 42 days 19 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on sran' inc. | sran?
No gather rate appears in the name of sran' inc. | sran. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does sran' inc. | sran run?
On Windows, sran' inc. | sran runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is sran' inc. | sran online, and how reliable is it?
Offline at the moment, sran' inc. | sran was last seen 35 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 22 September 2026.
Where is sran' inc. | sran located?
Nothing published by sran' inc. | sran states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 113.53.190.156:28015.
Getting in
How do I join sran' inc. | sran?
Open the console with F1 in Rust and enter client.connect 113.53.190.156:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.