Mac Rust - Faster Nights
Offline 114.122.165.214:28025 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 14:35 UTC19d ago | 1 | – | running | 1 |
| Thu 8 Oct, 12:42 UTC21d ago | – | – | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Mac Rust - Faster Nights rank against other Rust servers?
Over the past week it ranks #15,441 for player hours, which puts Mac Rust - Faster Nights in the top 71% of all ranked servers.
How busy is Mac Rust - Faster Nights?
We have no live count for Mac Rust - Faster Nights right now. It was last seen 16 days 19 hours ago.
Lists and tags
What do the server tags on Mac Rust - Faster Nights mean?
What the game's server browser reads from Mac Rust - Faster Nights is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Mac Rust - Faster Nights?
Mac Rust - Faster Nights appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Mac Rust - Faster Nights?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Mac Rust - Faster Nights?
Too few wipes are on record for Mac Rust - Faster Nights to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 19 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does Mac Rust - Faster Nights run?
The map on Mac Rust - Faster Nights is procedural, made by the game.
What are the rules and settings on Mac Rust - Faster Nights?
No gather rate appears in the name of Mac Rust - Faster Nights. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Mac Rust - Faster Nights run?
The setup is Rust network protocol 2634 and build 167398 on Linux for Mac Rust - Faster Nights. Steam updates your game automatically, but you need the same protocol to join.
Is Mac Rust - Faster Nights online, and how reliable is it?
We last saw Mac Rust - Faster Nights 16 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 7 October 2026.
Where is Mac Rust - Faster Nights located?
A region is not published by Mac Rust - Faster Nights. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 114.122.165.214:28025.
Getting in
How do I join Mac Rust - Faster Nights?
Either enter client.connect 114.122.165.214:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.