TestServer
Offline 114.223.140.25:10241 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, and #592 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestServer rank against other Rust servers?
By player hours over the last seven days, TestServer places at #13,624, within the top 62% of ranked servers. It places #592 among servers of the quad kind.
How busy is TestServer?
At this count TestServer is offline, with its last sighting 19 days ago.
Lists and tags
What do the server tags on TestServer mean?
What the game's server browser reads from TestServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestServer?
TestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Wipe schedule
What is the wipe schedule on TestServer?
Too few wipes are on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 10 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. A group can hold 4 players at most (quad). This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but you need the same protocol to join.
Is TestServer online, and how reliable is it?
Currently offline, TestServer was last seen 19 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 10 October 2026.
Where is TestServer located?
No region is published by TestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 114.223.140.25:10241.
Getting in
How do I join TestServer?
Open the console with F1 in Rust and enter client.connect 114.223.140.25:10241. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.