Rust PopulationField survey · Rust servers
Observing 96,316 players 11,880 servers 4,103 with someone on 157 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,334habitat unknownfirst seen 13 Sep 2026

#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10

Offline 80.64.165.4:28015 checked 48m ago

quad biweekly wipes vanillamoddedoxide

Measurements

Players now
4/ 80
= 1 player
5% full
7-day average
5
peak 21
Rank
#1,334
top 6%
Last wipe
4d ago
biweekly schedule
Next wipe
2d 17h
Fri 30 Oct, 11:35 UTC
Obs. 1 · sightings

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers, and #67 of the quad servers (top 8%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:35 UTC, in 2d 17h. Every Friday at 11:35 UTC · high confidence

7 days
usual gap
between real wipes
83%
on rhythm
of its recent wipes
21
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 5

Coming wipes

2d 17h
Fri 30 Oct, 11:35 UTC
9d 0h
Thu 5 Nov, 19:00 UTC
FW
9d 17h
Fri 6 Nov, 11:35 UTC
16d 17h
Fri 13 Nov, 11:35 UTC
23d 17h
Fri 20 Nov, 11:35 UTC
30d 17h
Fri 27 Nov, 11:35 UTC
37d 0h
Thu 3 Dec, 19:00 UTC
FW
37d 17h
Fri 4 Dec, 11:35 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:35 UTC4d ago 21 – running 10
Fri 16 Oct, 13:14 UTC11d ago 25 halved by day 5 6.9 days 5
Fri 9 Oct, 11:40 UTC18d ago 18 held half 7.1 days 8
Fri 2 Oct, 13:26 UTC25d ago 24 halved by day 3 6.9 days 0
Thu 24 Sep, 09:13 UTC33d ago 26 halved by day 6 8.2 days 1
Fri 18 Sep, 12:51 UTC39d ago 26 held half 5.8 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 rank against other Rust servers?

By player hours over the last seven days, #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 places at #1,334, within the top 6% of ranked servers. It places #67 among servers of the quad kind.

How busy is #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

We have no live count for #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 right now. It was last seen 48 minutes ago. Averaged over seven days, it drew 5 players and reached a peak of 21. In the last 48 hours the peak hour came at 13:00 UTC, averaging 17 players.

Tags

What do the server tags on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 mean?

What the game's server browser reads from #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): You can join up to 80 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.

Wipe notes

What does wipe day look like on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

Averaged over recent wipes, 21 players were counted at the busiest point. 24 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 40% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

The wipe rhythm for #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 is every Friday at 11:35 UTC. Due on Friday 30 October at 11:35 UTC is its next wipe. Counted from 4 days 6 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 run?

A procedural map of size 2,500 from seed 85685554, generated by the game, is in use on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

The name tells you nothing about gather rates: #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 states none. 4 is the most a group can hold (quad). This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10. The protocol must match for you to join, and Steam updates it for you.

Does #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 run smoothly?

The last 48 hours saw an average of 59 server fps, with 49 as the lowest. The entity count reached 41,420: buildings, deployables and all other objects. The highest memory usage was 2,039 MB. Players feel lag when fps is low and the entity count climbs.

Is #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 online, and how reliable is it?

We last saw #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 48 minutes ago, and it is offline now. The uptime it reports suggests a restart roughly 15 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 located?

No region tag comes from #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 80.64.165.4:28015.

How to join

How do I join #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

Open the console with F1 in Rust and enter client.connect 80.64.165.4:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://magicjump.store.

Key to its markings

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players You can join up to 80 slots.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.