Rust PopulationField survey · Rust servers
Observing 41,937 players 11,705 servers 3,034 with someone on 101 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,079EUfirst seen 13 Sep 2026

Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly

Online EU 213.239.221.105:28015 checked 6m ago

quad biweekly wipes vanillaoxide

Measurements

Players now
4/ 100
= 1 player
4% full
7-day average
8
peak 28
Rank
#1,079
top 5% · #451 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 15% in EU, and #56 of the quad servers (top 7%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
45
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
15d 15h
Fri 13 Nov, 17:05 UTC
35d 17h
Thu 3 Dec, 19:00 UTC
FW
43d 15h
Fri 11 Dec, 17:05 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 42, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:05 UTC12d ago 42 – running 6
Thu 1 Oct, 18:02 UTC FW27d ago 42 halved by day 9 15 days 3
Fri 18 Sep, 17:14 UTC40d ago 50 halved by day 5 13 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly rank against other Rust servers?

Seven-day player hours put Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly at #1,079, or #451 in Europe, inside the top 5% of all ranked servers. It places #56 among servers of the quad kind.

How busy is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

Of its 100 slots, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is using 4 right now. Averaged over seven days, it drew 8 players and reached a peak of 28. The busiest hour in the last 48 was 18:00 UTC, when an average of 12 players were on.

Tags

What do the server tags on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly mean?

What the game's server browser reads from Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

On Rust Population, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is filed under these lists: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

The busiest point of its recent wipes averaged 45 players. Peak came 24 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 7.

What is the wipe schedule on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly follows a wipe rhythm of every 4 weeks on Friday at 17:05 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 12 days 8 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly run?

Custom is the map type on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, at size 3,900. Its file is published and downloads from this page.

What are the rules and settings on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

Nothing in Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly's name says how gather works. A group can hold 4 players at most (quad). survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The plugins it runs are Oxide. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly. Steam updates your game automatically, but you need the same protocol to join.

Does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly run smoothly?

It ran at 60 server fps on average over the last 48 hours, and never went below 60. The entity count reached 104,051: buildings, deployables and all other objects. Up to 4,050 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly online, and how reliable is it?

Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is up and running at the moment. Judging by the uptime it reports, the last restart was about 20 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly located?

With its EU tag, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 213.239.221.105:28015 is where it lives.

How to join

How do I join Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

To connect directly, open Rust's console with F1 and type client.connect 213.239.221.105:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/e8XMuWPmKa.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts4,^o,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EU
Europe In the server browser it appears under Europe.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.