TestServer
Offline 114.224.115.164:10241 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, and #521 of the quad servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServer rank against other Rust servers?
Over the past week it ranks #10,517 for player hours, which puts TestServer in the top 47% of all ranked servers. It places #521 among servers of the quad kind.
How busy is TestServer?
We have no live count for TestServer right now. It was last seen 2 days 13 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on TestServer mean?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestServer?
TestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Wipe schedule
What is the wipe schedule on TestServer?
The record holds too few of TestServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 17 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on TestServer?
Nothing in TestServer's name says how gather works. A group can hold 4 players at most (quad). survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestServer online, and how reliable is it?
Currently offline, TestServer was last seen 2 days 13 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. It was first seen by Rust Population on 27 October 2026.
Where is TestServer located?
Nothing published by TestServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 114.224.115.164:10241.
How to join
How do I join TestServer?
Either enter client.connect 114.224.115.164:10241 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.