Rust PopulationField survey · Rust servers
Observing 54,561 players 11,701 servers 3,263 with someone on 144 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,631habitat unknownfirst seen 8 Oct 2026

TestServer

Offline 114.224.192.9:10241 checked 20d ago

quad moddedoxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak –
Rank
#13,631
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers, and #594 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TestServer rank against other Rust servers?

By player hours over the last seven days, TestServer places at #13,631, within the top 62% of ranked servers. It places #594 among servers of the quad kind.

How busy is TestServer?

TestServer is offline at this count; we last saw it 20 days 18 hours ago.

Lists and tags

What do the server tags on TestServer mean?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TestServer?

On Rust Population, TestServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Wipe schedule

What is the wipe schedule on TestServer?

Too few wipes are on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 4 hours ago the current world was made.

Map and rules

What are the rules and settings on TestServer?

The name tells you nothing about gather rates: TestServer states none. A group can hold 4 players at most (quad). survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TestServer run?

On Windows, TestServer runs Rust network protocol 2634 and build 166494. Your game needs the same protocol to join; Steam takes care of updating it.

Is TestServer online, and how reliable is it?

Offline at the moment, TestServer was last seen 20 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 8 October 2026, Rust Population saw it for the first time.

Where is TestServer located?

Nothing published by TestServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 114.224.192.9:10241.

How to join

How do I join TestServer?

To connect directly, open Rust's console with F1 and type client.connect 114.224.192.9:10241; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts4
Group limit You may team with up to 4 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.