TestServer
Offline 114.224.223.198:10241 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, and #578 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #13,159, within the top 59% of all ranked servers. It places #578 among servers of the quad kind.
How busy is TestServer?
At this count TestServer is offline, with its last sighting 8 days 3 hours ago.
Lists and tags
What do the server tags on TestServer mean?
What the game's server browser reads from TestServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TestServer?
TestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it will show up.
Wipe notes
What is the wipe schedule on TestServer?
Too few wipes are on record for TestServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 13 hours ago.
Settings
What are the rules and settings on TestServer?
The name tells you nothing about gather rates: TestServer states none. 4 is the most a group can hold (quad). survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2634 and build 167231. The protocol must match for you to join, and Steam updates it for you.
Is TestServer online, and how reliable is it?
Currently offline, TestServer was last seen 8 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 21 October 2026, Rust Population saw it for the first time.
Where is TestServer located?
Nothing published by TestServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 114.224.223.198:10241.
How to join
How do I join TestServer?
Either enter client.connect 114.224.223.198:10241 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.