Rust PopulationField survey · Rust servers
Observing 33,677 players 11,663 servers 2,838 with someone on 84 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 11,247habitat unknownfirst seen 22 Sep 2026

Pinny Test

Offline 114.44.21.80:28015 checked 35d ago

moddedoxide

Measurements

Players now
2/ 10
= 1 player
20% full
7-day average
0
peak –
Rank
#11,247
top 51%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Pinny Test rank against other Rust servers?

By player hours over the last seven days, Pinny Test places at #11,247, within the top 51% of ranked servers.

How busy is Pinny Test?

Pinny Test is offline at this count; we last saw it 35 days 14 hours ago.

Tags

What do the server tags on Pinny Test mean?

The game's server browser reads the tags Pinny Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Pinny Test?

Pinny Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Pinny Test?

The record holds too few of Pinny Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 54 days 16 hours ago, that is how long the current world has stood.

Map and rules

Which map does Pinny Test run?

Pinny Test uses a map the game generates, procedural, at size 5,000 with seed 1539038390. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Pinny Test?

The name tells you nothing about gather rates: Pinny Test states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Pinny Test run?

The setup is Rust network protocol 2633 and build 162929 on Windows for Pinny Test. Steam updates your game automatically, but you need the same protocol to join.

Is Pinny Test online, and how reliable is it?

We last saw Pinny Test 35 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 22 September 2026.

Where is Pinny Test located?

A region is not published by Pinny Test. The location a server claims is what Rust Population shows, not the place where the machine stands. 114.44.21.80:28015 is where it lives.

How to join

How do I join Pinny Test?

Open the console with F1 in Rust and enter client.connect 114.44.21.80:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs162929
Build Game build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.