Rust PopulationField survey · Rust servers
Observing 48,252 players 11,633 servers 3,188 with someone on 103 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,687habitat unknownfirst seen 22 Oct 2026

Pinny Test

Offline 114.44.41.46:28015 checked 2d ago

moddedoxide

Measurements

Players now
2/ 10
= 1 player
20% full
7-day average
2
peak 4
Rank
#5,687
top 26%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Pinny Test rank against other Rust servers?

By player hours over the last seven days, Pinny Test places at #5,687, within the top 26% of ranked servers.

How busy is Pinny Test?

At this count Pinny Test is offline, with its last sighting 2 days 23 hours ago. We counted an average of 2 players in the past week, with 4 at the busiest.

Tags

What do the server tags on Pinny Test mean?

These are the tags Pinny Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Pinny Test?

On Rust Population, Pinny Test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Pinny Test?

Too few wipes are on record for Pinny Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 7 hours ago, that is how long the current world has stood.

Map and rules

Which map does Pinny Test run?

A procedural map of size 5,000 from seed 2128749943, generated by the game, is in use on Pinny Test. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Pinny Test?

No gather rate appears in the name of Pinny Test. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Pinny Test run?

Rust network protocol 2635 and build 168909 on Windows is what Pinny Test uses. The protocol must match for you to join, and Steam updates it for you.

Is Pinny Test online, and how reliable is it?

Offline at the moment, Pinny Test was last seen 2 days 23 hours ago. Over the last 5 full days, 12 of 120 hours were online, or 10%. On 22 October 2026, Rust Population saw it for the first time.

Where is Pinny Test located?

No region is published by Pinny Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 114.44.41.46:28015.

Getting in

How do I join Pinny Test?

Either enter client.connect 114.44.41.46:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.