Rust PopulationField survey · Rust servers
Observing 35,785 players 11,617 servers 2,874 with someone on 59 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,444habitat unknownfirst seen 15 Oct 2026

Pinny Test

Offline 114.44.58.2:28015 checked 9d ago

moddedoxide

Measurements

Players now
2/ 10
= 1 player
20% full
7-day average
0
peak –
Rank
#10,444
top 48%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Pinny Test rank against other Rust servers?

The last seven days of player hours place Pinny Test at #10,444, within the top 48% of all ranked servers.

How busy is Pinny Test?

Pinny Test is offline at this count; we last saw it 9 days 14 hours ago.

Lists and tags

What do the server tags on Pinny Test mean?

The game's server browser reads the tags Pinny Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Pinny Test?

These Rust Population lists include Pinny Test: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Pinny Test?

Its rhythm cannot be told yet: too few of Pinny Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 2 hours ago, that is how long the current world has stood.

Settings

Which map does Pinny Test run?

A procedural map of size 5,000 from seed 2128749943, generated by the game, is in use on Pinny Test. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Pinny Test?

No gather rate appears in the name of Pinny Test. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Pinny Test run?

On Windows, Pinny Test runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.

Is Pinny Test online, and how reliable is it?

We last saw Pinny Test 9 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.

Where is Pinny Test located?

No region is published by Pinny Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 114.44.58.2:28015 is where it lives.

Getting in

How do I join Pinny Test?

Either enter client.connect 114.44.58.2:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.