MyTestServer
Offline 115.162.109.10:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:43 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MyTestServer rank against other Rust servers?
The last seven days of player hours place MyTestServer at #4,519, within the top 20% of all ranked servers.
How busy is MyTestServer?
We have no live count for MyTestServer right now. It was last seen 34 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 14:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on MyTestServer mean?
What the game's server browser reads from MyTestServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MyTestServer?
On Rust Population, MyTestServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on MyTestServer?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on MyTestServer?
Its rhythm cannot be told yet: too few of MyTestServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does MyTestServer run?
The map on MyTestServer is procedural, made by the game.
What are the rules and settings on MyTestServer?
The name tells you nothing about gather rates: MyTestServer states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does MyTestServer run?
Rust network protocol 2635 and build 168909 on Windows is what MyTestServer uses. The protocol must match for you to join, and Steam updates it for you.
Is MyTestServer online, and how reliable is it?
We last saw MyTestServer 34 hours ago, and it is offline now. Over the last 7 full days, 97 of 168 hours were online, or 58%. It was first seen by Rust Population on 13 September 2026.
Where is MyTestServer located?
No region is published by MyTestServer. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 115.162.109.10:28015.
How to join
How do I join MyTestServer?
To connect directly, open Rust's console with F1 and type client.connect 115.162.109.10:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.