The Rusty Payton
Online 115.42.46.207:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:45 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Rusty Payton rank against other Rust servers?
By player hours over the last seven days, The Rusty Payton places at #15,373, within the top 69% of ranked servers.
How busy is The Rusty Payton?
Of its 30 slots, The Rusty Payton is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on The Rusty Payton mean?
These are the tags The Rusty Payton publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Rusty Payton?
The Rusty Payton appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on The Rusty Payton?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on The Rusty Payton?
The Rusty Payton wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days ago.
Map and rules
Which map does The Rusty Payton run?
A procedural map of size 3,800 from seed 1179484968, generated by the game, is in use on The Rusty Payton. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on The Rusty Payton?
The name tells you nothing about gather rates: The Rusty Payton states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does The Rusty Payton run?
The setup is Rust network protocol 2634 and build 166494 on Windows for The Rusty Payton. Your game needs the same protocol to join; Steam takes care of updating it.
Does The Rusty Payton run smoothly?
It ran at 37 server fps on average over the last 48 hours, and never went below 21. Entities peaked at 198,936, including buildings, deployables and everything else. The highest memory usage was 3,939 MB. What players experience as lag comes from low fps and a rising entity count.
Is The Rusty Payton online, and how reliable is it?
The Rusty Payton is up and running at the moment. The uptime it reports suggests a restart roughly 33 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is The Rusty Payton located?
A region is not published by The Rusty Payton. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 115.42.46.207:28015.
Getting in
How do I join The Rusty Payton?
Either enter client.connect 115.42.46.207:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.