Puffins Pool
Offline 115.42.46.207:28025 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Puffins Pool rank against other Rust servers?
Over the past week it ranks #13,019 for player hours, which puts Puffins Pool in the top 60% of all ranked servers.
How busy is Puffins Pool?
At this count Puffins Pool is offline, with its last sighting 14 days 19 hours ago.
Lists and tags
What do the server tags on Puffins Pool mean?
What the game's server browser reads from Puffins Pool is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Puffins Pool?
On Rust Population, Puffins Pool is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Puffins Pool?
The record holds too few of Puffins Pool's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 1 hours ago the current world was made.
Map and rules
Which map does Puffins Pool run?
The map on Puffins Pool is procedural, made by the game at size 3,500 from seed 648252. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Puffins Pool?
The name tells you nothing about gather rates: Puffins Pool states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Puffins Pool run?
On Windows, Puffins Pool runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is Puffins Pool online, and how reliable is it?
Currently offline, Puffins Pool was last seen 14 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 5 October 2026, Rust Population saw it for the first time.
Where is Puffins Pool located?
No region is published by Puffins Pool. Rust Population does not look up where the machine stands; it shows where the server says it is. 115.42.46.207:28025 is where it lives.
How to join
How do I join Puffins Pool?
To connect directly, open Rust's console with F1 and type client.connect 115.42.46.207:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.