Rust PopulationField survey · Rust servers
Observing 52,204 players 11,737 servers 3,347 with someone on 125 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,893habitat unknownfirst seen 21 Oct 2026

RustFGpve

Offline 116.116.197.149:28225 checked 1d ago

moddedoxide

Measurements

Players now
1/ 128
= 1 player
1% full
7-day average
0
peak 2
Rank
#9,893
top 45%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5215:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustFGpve rank against other Rust servers?

Over the past week it ranks #9,893 for player hours, which puts RustFGpve in the top 45% of all ranked servers.

How busy is RustFGpve?

RustFGpve is offline at this count; we last saw it 30 hours ago. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 16:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on RustFGpve mean?

The game's server browser reads the tags RustFGpve publishes: gmrust (Game mode): The game mode is standard Rust survival; mp128 (Max players): You can join up to 128 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustFGpve?

These Rust Population lists include RustFGpve: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on RustFGpve?

The record holds too few of RustFGpve's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 9 hours ago the current world was made.

Map and rules

Which map does RustFGpve run?

A procedural map of size 4,000 from seed 20260829, generated by the game, is in use on RustFGpve. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RustFGpve?

Nothing in RustFGpve's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustFGpve run?

Rust network protocol 2635 and build 168909 on Windows is what RustFGpve uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustFGpve run smoothly?

In the last 48 hours, it averaged 97 server fps, with a low of 97. Up to 81,642 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,653 MB. Players feel lag when fps is low and the entity count climbs.

Is RustFGpve online, and how reliable is it?

We last saw RustFGpve 30 hours ago, and it is offline now. About 7 minutes ago, it restarted, according to its uptime. Over the last 6 full days, 18 of 144 hours were online, or 12%. It was first seen by Rust Population on 21 October 2026.

Where is RustFGpve located?

No region is published by RustFGpve. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 116.116.197.149:28225.

How to join

How do I join RustFGpve?

Open the console with F1 in Rust and enter client.connect 116.116.197.149:28225. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp128
Max players You can join up to 128 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.