Rust PopulationField survey · Rust servers
Observing 56,412 players 11,722 servers 3,390 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,094habitat unknownfirst seen 19 Sep 2026

KszkPVE

Offline 116.12.3.129:28015 checked 2d ago

moddedoxide

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#9,094
top 41%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct15 Oct21 Oct27 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:41 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does KszkPVE rank against other Rust servers?

The last seven days of player hours place KszkPVE at #9,094, within the top 41% of all ranked servers.

How busy is KszkPVE?

At this count KszkPVE is offline, with its last sighting 2 days 14 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on KszkPVE mean?

The game's server browser reads the tags KszkPVE publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include KszkPVE?

These Rust Population lists include KszkPVE: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on KszkPVE?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on KszkPVE?

Its rhythm cannot be told yet: too few of KszkPVE's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 17 hours ago.

Settings

Which map does KszkPVE run?

A procedural map, generated by the game, is in use on KszkPVE.

What are the rules and settings on KszkPVE?

The name tells you nothing about gather rates: KszkPVE states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does KszkPVE run?

On Windows, KszkPVE runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is KszkPVE online, and how reliable is it?

Currently offline, KszkPVE was last seen 2 days 14 hours ago. It was up 4% of the time over the last 7 full days, 7 out of 168 hours. It was first seen by Rust Population on 19 September 2026.

Where is KszkPVE located?

Nothing published by KszkPVE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 116.12.3.129:28015.

How to join

How do I join KszkPVE?

Either enter client.connect 116.12.3.129:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players You can join up to 1 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.