Rust PopulationField survey · Rust servers
Observing 33,980 players 11,595 servers 2,824 with someone on 64 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 4,699habitat unknownfirst seen 22 Oct 2026

[PVE]千里江陵一日还 纯净/仿官/半月清

Offline 116.168.187.85:22015 checked 3d ago

biweekly wipes vanillaoxidepve

Measurements

Players now
0/ 64
0% full
7-day average
1
peak 4
Rank
#4,699
top 21%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 23h
Fri 30 Oct, 04:07 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Friday 30 October, 04:07 UTC, in 1d 23h. Biweekly: 14 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [PVE]千里江陵一日还 纯净/仿官/半月清 rank against other Rust servers?

By player hours over the last seven days, [PVE]千里江陵一日还 纯净/仿官/半月清 places at #4,699, within the top 21% of ranked servers.

How busy is [PVE]千里江陵一日还 纯净/仿官/半月清?

[PVE]千里江陵一日还 纯净/仿官/半月清 is offline at this count; we last saw it 3 days 2 hours ago. Seven days of counting give an average of 1 players and a peak of 4.

Lists and tags

What do the server tags on [PVE]千里江陵一日还 纯净/仿官/半月清 mean?

What the game's server browser reads from [PVE]千里江陵一日还 纯净/仿官/半月清 is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp64 (Max players): 64 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs [PVE]千里江陵一日还 纯净/仿官/半月清?

6 other servers we track publish the same 824733.xyz hostname as [PVE]千里江陵一日还 纯净/仿官/半月清, so the same operator most likely runs the group.

Which Rust Population lists and filters include [PVE]千里江陵一日还 纯净/仿官/半月清?

On Rust Population, [PVE]千里江陵一日还 纯净/仿官/半月清 is filed under these lists: Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on [PVE]千里江陵一日还 纯净/仿官/半月清?

Estimated from biweekly: 14 days after its last wipe, that is [PVE]千里江陵一日还 纯净/仿官/半月清's next wipe. A wipe is due on Friday 30 October at 04:07 UTC, the next one. 12 days ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does [PVE]千里江陵一日还 纯净/仿官/半月清 run?

A procedural map of size 4,250 from seed 1337, generated by the game, is in use on [PVE]千里江陵一日还 纯净/仿官/半月清. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on [PVE]千里江陵一日还 纯净/仿官/半月清?

Nothing in [PVE]千里江陵一日还 纯净/仿官/半月清's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser lists it under Community, as a community server. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [PVE]千里江陵一日还 纯净/仿官/半月清 run?

Rust network protocol 2635 and build 168909 on Linux is what [PVE]千里江陵一日还 纯净/仿官/半月清 uses. The protocol must match for you to join, and Steam updates it for you.

Is [PVE]千里江陵一日还 纯净/仿官/半月清 online, and how reliable is it?

Offline at the moment, [PVE]千里江陵一日还 纯净/仿官/半月清 was last seen 3 days 2 hours ago. Over the last 5 full days, 50 of 120 hours were online, or 42%. It was first seen by Rust Population on 22 October 2026.

Where is [PVE]千里江陵一日还 纯净/仿官/半月清 located?

The name of [PVE]千里江陵一日还 纯净/仿官/半月清 points to Asia, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 116.168.187.85:22015.

How to join

How do I join [PVE]千里江陵一日还 纯净/仿官/半月清?

To connect directly, open Rust's console with F1 and type client.connect 116.168.187.85:22015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp64
Max players 64 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.