Rust PopulationField survey · Rust servers
Observing 48,756 players 11,679 servers 3,222 with someone on 132 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,147habitat unknownfirst seen 25 Oct 2026

[PVE]千里江陵一日还 纯净/仿官/半月清

Online 27.15.33.232:22015 checked 10m ago

biweekly wipes vanillaoxidepve

Measurements

Players now
0/ 64
0% full
7-day average
0
peak 4
Rank
#6,147
top 28%
Last wipe
11d ago
biweekly schedule
Next wipe
2d 3h
Fri 30 Oct, 04:07 UTC
Obs. 1 · sightings

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Friday 30 October, 04:07 UTC, in 2d 3h. Biweekly: 14 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [PVE]千里江陵一日还 纯净/仿官/半月清 rank against other Rust servers?

Over the past week it ranks #6,147 for player hours, which puts [PVE]千里江陵一日还 纯净/仿官/半月清 in the top 28% of all ranked servers.

How busy is [PVE]千里江陵一日还 纯净/仿官/半月清?

[PVE]千里江陵一日还 纯净/仿官/半月清 holds 0 players at the moment, out of 64 slots. Averaged over seven days, it drew 0 players and reached a peak of 4. Look at the last 48 hours and 04:00 UTC stands out: it averaged 3 players.

Tags

What do the server tags on [PVE]千里江陵一日还 纯净/仿官/半月清 mean?

What the game's server browser reads from [PVE]千里江陵一日还 纯净/仿官/半月清 is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp64 (Max players): 64 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [PVE]千里江陵一日还 纯净/仿官/半月清?

6 other servers we track publish the same 824733.xyz hostname as [PVE]千里江陵一日还 纯净/仿官/半月清, so the same operator most likely runs the group.

Which Rust Population lists and filters include [PVE]千里江陵一日还 纯净/仿官/半月清?

On Rust Population, [PVE]千里江陵一日还 纯净/仿官/半月清 is filed under these lists: Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. Filter the server list by Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on [PVE]千里江陵一日还 纯净/仿官/半月清?

The next wipe for [PVE]千里江陵一日还 纯净/仿官/半月清 is estimated from biweekly: 14 days after its last wipe. A wipe is due on Friday 30 October at 04:07 UTC, the next one. 11 days 20 hours ago the current world was made. A wipe every two weeks is what the tags publish.

Map and rules

Which map does [PVE]千里江陵一日还 纯净/仿官/半月清 run?

The map on [PVE]千里江陵一日还 纯净/仿官/半月清 is procedural, made by the game at size 4,250 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on [PVE]千里江陵一日还 纯净/仿官/半月清?

The name tells you nothing about gather rates: [PVE]千里江陵一日还 纯净/仿官/半月清 states none. Eight players per group is the default, and it applies here. You get pve here, no player combat. A community server, it appears in the Community section of the browser. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [PVE]千里江陵一日还 纯净/仿官/半月清 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [PVE]千里江陵一日还 纯净/仿官/半月清. Your game needs the same protocol to join; Steam takes care of updating it.

Does [PVE]千里江陵一日还 纯净/仿官/半月清 run smoothly?

It ran at 108 server fps on average over the last 48 hours, and never went below 53. Entities peaked at 118,153, including buildings, deployables and everything else. The highest memory usage was 3,976 MB. Players feel lag when fps is low and the entity count climbs.

Is [PVE]千里江陵一日还 纯净/仿官/半月清 online, and how reliable is it?

[PVE]千里江陵一日还 纯净/仿官/半月清 is up and running at the moment. The uptime it reports suggests a restart roughly 32 minutes ago. Over the last 2 full days, 48 of 48 hours were online, or 100%. On 25 October 2026, Rust Population saw it for the first time.

Where is [PVE]千里江陵一日还 纯净/仿官/半月清 located?

Nothing in the tags says where [PVE]千里江陵一日还 纯净/仿官/半月清 is, but its name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 27.15.33.232:22015.

How to join

How do I join [PVE]千里江陵一日还 纯净/仿官/半月清?

Either enter client.connect 27.15.33.232:22015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp64
Max players 64 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.