Rustoria.co - US Main Preview Server (Map #1)
Offline 116.203.89.180:28010 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rustoria.co - US Main Preview Server (Map #1) rank against other Rust servers?
The last seven days of player hours place Rustoria.co - US Main Preview Server (Map #1) at #15,901, within the top 71% of all ranked servers.
How busy is Rustoria.co - US Main Preview Server (Map #1)?
At this count Rustoria.co - US Main Preview Server (Map #1) is offline, with its last sighting 20 days 10 hours ago.
Tags
What do the server tags on Rustoria.co - US Main Preview Server (Map #1) mean?
What the game's server browser reads from Rustoria.co - US Main Preview Server (Map #1) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; builds (Build server): A place to design and practise bases; creative (Creative): No gathering is needed; this is sandbox building where you build what you like; training (Combat training): You get the loot handed to you to practise aim and PvP; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rustoria.co - US Main Preview Server (Map #1)?
On Rust Population, Rustoria.co - US Main Preview Server (Map #1) is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Rustoria.co - US Main Preview Server (Map #1)?
The record holds too few of Rustoria.co - US Main Preview Server (Map #1)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does Rustoria.co - US Main Preview Server (Map #1) run?
The map on Rustoria.co - US Main Preview Server (Map #1) is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on Rustoria.co - US Main Preview Server (Map #1)?
The name tells you nothing about gather rates: Rustoria.co - US Main Preview Server (Map #1) states none. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rustoria.co - US Main Preview Server (Map #1) run?
The setup is Rust network protocol 2634 and build 167058 on Linux for Rustoria.co - US Main Preview Server (Map #1). Your game needs the same protocol to join; Steam takes care of updating it.
Is Rustoria.co - US Main Preview Server (Map #1) online, and how reliable is it?
Offline at the moment, Rustoria.co - US Main Preview Server (Map #1) was last seen 20 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 7 October 2026.
Where is Rustoria.co - US Main Preview Server (Map #1) located?
Nothing in the tags says where Rustoria.co - US Main Preview Server (Map #1) is, but its name points to North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 116.203.89.180:28010.
Getting in
How do I join Rustoria.co - US Main Preview Server (Map #1)?
Either enter client.connect 116.203.89.180:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.