Rust PopulationField survey · Rust servers
Observing 82,944 players 11,853 servers 3,958 with someone on 166 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,176OCfirst seen 13 Sep 2026

Alone & Afraid

Online OC 116.90.73.233:28015 checked 10m ago

teams off biweekly wipes moddedcarbonhardcore

Measurements

Players now
2/ 50
= 1 player
4% full
7-day average
2
peak 7
Rank
#2,176
top 10% · #59 in OC
Last wipe
4d ago
biweekly schedule
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

21 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

8d 22h
Thu 5 Nov, 19:00 UTC
FW
16d 1h
Thu 12 Nov, 21:48 UTC
36d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:48 UTC4d ago 7 – running 0
Thu 15 Oct, 10:24 UTC12d ago 7 halved by day 3 7.5 days 1
Thu 1 Oct, 21:22 UTC FW25d ago 9 halved by day 5 13.5 days 0
Thu 24 Sep, 21:24 UTC32d ago 12 halved by day 3 7 days 0
Thu 17 Sep, 21:28 UTC39d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Alone & Afraid rank against other Rust servers?

Seven-day player hours put Alone & Afraid at #2,176, or #59 in Oceania, inside the top 10% of all ranked servers.

How busy is Alone & Afraid?

The count reads 2 players on Alone & Afraid, which has 50 slots. Seven days of counting give an average of 2 players and a peak of 7. In the last 48 hours the peak hour came at 08:00 UTC, averaging 4 players.

Tags

What do the server tags on Alone & Afraid mean?

The game's server browser reads the tags Alone & Afraid publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): 50 slots are available; ts0 (Group limit): The team system is turned off; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^h (Hardcore): Facepunch's hardcore mode reduces the helpers and makes survival harsher; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): In the server browser it appears under Oceania. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Alone & Afraid?

Alone & Afraid appears among the Rust Population lists that follow: Oceania Rust servers, counted and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Alone & Afraid?

The busiest point of its recent wipes averaged 8 players. Peak came 10 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 3.5.

What is the wipe schedule on Alone & Afraid?

Counted by rhythm, Alone & Afraid wipes every 3 weeks on Thursday at 21:48 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 4 days 22 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does Alone & Afraid run?

The map on Alone & Afraid is procedural, made by the game at size 4,250.

What are the rules and settings on Alone & Afraid?

The name tells you nothing about gather rates: Alone & Afraid states none. The group limit goes unstated. You get hardcore here, Facepunch's most demanding mode. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Alone & Afraid run?

Rust network protocol 2635 and build 168909 on Windows is what Alone & Afraid uses. Steam updates your game automatically, but you need the same protocol to join.

Does Alone & Afraid run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 110,021: buildings, deployables and all other objects. Memory use peaked at 6,967 MB. Players feel lag when fps is low and the entity count climbs.

Is Alone & Afraid online, and how reliable is it?

You will find Alone & Afraid online now. The uptime it reports suggests a restart roughly 6 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is Alone & Afraid located?

The OC tag is how Alone & Afraid places itself in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 116.90.73.233:28015.

Getting in

How do I join Alone & Afraid?

To connect directly, open Rust's console with F1 and type client.connect 116.90.73.233:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,OC,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players 50 slots are available.
ts0
Group limit The team system is turned off.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^h
Hardcore Facepunch's hardcore mode reduces the helpers and makes survival harsher.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.