My Rust Devblog 133 Server on Version 1051.72
Offline 117.20.69.122:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Rust Devblog 133 Server on Version 1051.72 rank against other Rust servers?
The last seven days of player hours place My Rust Devblog 133 Server on Version 1051.72 at #14,332, within the top 65% of all ranked servers.
How busy is My Rust Devblog 133 Server on Version 1051.72?
My Rust Devblog 133 Server on Version 1051.72 is offline at this count; we last saw it 19 days 2 hours ago.
Tags
What do the server tags on My Rust Devblog 133 Server on Version 1051.72 mean?
These are the tags My Rust Devblog 133 Server on Version 1051.72 publishes, as read by the game's server browser: mp1 (Max players): 1 slots are available; v1806 (Protocol): The protocol is 1806; a different version will not connect; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Plugins or settings change the game; it is listed under Modded; h815a96ff (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Rust Devblog 133 Server on Version 1051.72?
These Rust Population lists include My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded.
Wipe notes
What is the wipe schedule on My Rust Devblog 133 Server on Version 1051.72?
Too few wipes are on record for My Rust Devblog 133 Server on Version 1051.72 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it.
Map and rules
Which map does My Rust Devblog 133 Server on Version 1051.72 run?
My Rust Devblog 133 Server on Version 1051.72 uses a map the game generates: procedural.
What are the rules and settings on My Rust Devblog 133 Server on Version 1051.72?
Nothing in My Rust Devblog 133 Server on Version 1051.72's name says how gather works. You will find no published group limit here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does My Rust Devblog 133 Server on Version 1051.72 run?
The setup is Rust network protocol 1806 on Windows for My Rust Devblog 133 Server on Version 1051.72. The protocol must match for you to join, and Steam updates it for you.
Is My Rust Devblog 133 Server on Version 1051.72 online, and how reliable is it?
We last saw My Rust Devblog 133 Server on Version 1051.72 19 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 10 October 2026, Rust Population saw it for the first time.
Where is My Rust Devblog 133 Server on Version 1051.72 located?
A region is not published by My Rust Devblog 133 Server on Version 1051.72. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 117.20.69.122:28015.
How to join
How do I join My Rust Devblog 133 Server on Version 1051.72?
Either enter client.connect 117.20.69.122:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.