SCPVE - TEST - RICK
Offline EA 117.90.232.29:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:45 UTC13d ago | 1 | – | running | 0 |
| Mon 5 Oct, 07:03 UTC24d ago | 2 | held half | 11 days | 0 |
| Fri 2 Oct, 09:53 UTC27d ago | 2 | held half | 2.9 days | 2 |
| Fri 2 Oct, 03:06 UTC27d ago | 2 | – | 0.3 days | 0 |
| Tue 29 Sep, 16:24 UTC29d ago | 2 | held half | 2.4 days | 0 |
| Mon 28 Sep, 06:51 UTC31d ago | 2 | – | 1.4 days | 1 |
| Sat 26 Sep, 09:32 UTC33d ago | 2 | – | 1.9 days | 0 |
| Fri 25 Sep, 15:51 UTC33d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SCPVE - TEST - RICK rank against other Rust servers?
Seven-day player hours put SCPVE - TEST - RICK at #13,059, or #479 in Asia, inside the top 59% of all ranked servers.
How busy is SCPVE - TEST - RICK?
SCPVE - TEST - RICK is offline at this count; we last saw it 9 days 1 hours ago.
Lists and tags
What do the server tags on SCPVE - TEST - RICK mean?
What the game's server browser reads from SCPVE - TEST - RICK is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^s (Softcore): This is Facepunch's easier mode, where death leaves you part of your inventory; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs SCPVE - TEST - RICK?
2 other servers we track publish the same rustpve.top hostname as SCPVE - TEST - RICK, so the same operator most likely runs the group.
Which Rust Population lists and filters include SCPVE - TEST - RICK?
On Rust Population, SCPVE - TEST - RICK is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on SCPVE - TEST - RICK?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on SCPVE - TEST - RICK?
The force wipe is the only wipe SCPVE - TEST - RICK takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 26 days 23 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does SCPVE - TEST - RICK run?
SCPVE - TEST - RICK uses a map the game generates, procedural, at size 4,500 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named 亚特兰大 : 行尸走肉.
What are the rules and settings on SCPVE - TEST - RICK?
The name tells you nothing about gather rates: SCPVE - TEST - RICK states none. No limit is set beyond the standard 8 players per group. softcore is what it runs, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does SCPVE - TEST - RICK run?
The setup is Rust network protocol 2634 and build 167781 on Windows for SCPVE - TEST - RICK. Your game needs the same protocol to join; Steam takes care of updating it.
Is SCPVE - TEST - RICK online, and how reliable is it?
Offline at the moment, SCPVE - TEST - RICK was last seen 9 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.
Where is SCPVE - TEST - RICK located?
By its EA tag, SCPVE - TEST - RICK says it is in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 117.90.232.29:28015.
How to join
How do I join SCPVE - TEST - RICK?
To connect directly, open Rust's console with F1 and type client.connect 117.90.232.29:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustimg.rustpve.top/QUN/QQ.png.