Rust PopulationField survey · Rust servers
Observing 64,357 players 11,757 servers 3,442 with someone on 196 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,059EAfirst seen 17 Sep 2026

SCPVE - TEST - RICK

Offline EA 117.90.232.29:28015 checked 9d ago

monthly wipes moddedoxidepvesoftcore

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,059
top 59% · #479 in EA
Last wipe
26d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

1.9 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 16 OctMon 5 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:45 UTC13d ago 1 – running 0
Mon 5 Oct, 07:03 UTC24d ago 2 held half 11 days 0
Fri 2 Oct, 09:53 UTC27d ago 2 held half 2.9 days 2
Fri 2 Oct, 03:06 UTC27d ago 2 – 0.3 days 0
Tue 29 Sep, 16:24 UTC29d ago 2 held half 2.4 days 0
Mon 28 Sep, 06:51 UTC31d ago 2 – 1.4 days 1
Sat 26 Sep, 09:32 UTC33d ago 2 – 1.9 days 0
Fri 25 Sep, 15:51 UTC33d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SCPVE - TEST - RICK rank against other Rust servers?

Seven-day player hours put SCPVE - TEST - RICK at #13,059, or #479 in Asia, inside the top 59% of all ranked servers.

How busy is SCPVE - TEST - RICK?

SCPVE - TEST - RICK is offline at this count; we last saw it 9 days 1 hours ago.

Lists and tags

What do the server tags on SCPVE - TEST - RICK mean?

What the game's server browser reads from SCPVE - TEST - RICK is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^s (Softcore): This is Facepunch's easier mode, where death leaves you part of your inventory; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs SCPVE - TEST - RICK?

2 other servers we track publish the same rustpve.top hostname as SCPVE - TEST - RICK, so the same operator most likely runs the group.

Which Rust Population lists and filters include SCPVE - TEST - RICK?

On Rust Population, SCPVE - TEST - RICK is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What does wipe day look like on SCPVE - TEST - RICK?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on SCPVE - TEST - RICK?

The force wipe is the only wipe SCPVE - TEST - RICK takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 26 days 23 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Settings

Which map does SCPVE - TEST - RICK run?

SCPVE - TEST - RICK uses a map the game generates, procedural, at size 4,500 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named 亚特兰大 : 行尸走肉.

What are the rules and settings on SCPVE - TEST - RICK?

The name tells you nothing about gather rates: SCPVE - TEST - RICK states none. No limit is set beyond the standard 8 players per group. softcore is what it runs, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does SCPVE - TEST - RICK run?

The setup is Rust network protocol 2634 and build 167781 on Windows for SCPVE - TEST - RICK. Your game needs the same protocol to join; Steam takes care of updating it.

Is SCPVE - TEST - RICK online, and how reliable is it?

Offline at the moment, SCPVE - TEST - RICK was last seen 9 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.

Where is SCPVE - TEST - RICK located?

By its EA tag, SCPVE - TEST - RICK says it is in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 117.90.232.29:28015.

How to join

How do I join SCPVE - TEST - RICK?

To connect directly, open Rust's console with F1 and type client.connect 117.90.232.29:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustimg.rustpve.top/QUN/QQ.png.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^s
Softcore This is Facepunch's easier mode, where death leaves you part of your inventory.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.