Rust PopulationField survey · Rust servers
Observing 69,594 players 11,814 servers 3,624 with someone on 187 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,768habitat unknownfirst seen 28 Sep 2026

Pinny Test

Offline 118.160.75.114:28015 checked 30d ago

moddedoxide

Measurements

Players now
2/ 10
= 1 player
20% full
7-day average
0
peak –
Rank
#10,768
top 45%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Pinny Test rank against other Rust servers?

Over the past week it ranks #10,768 for player hours, which puts Pinny Test in the top 45% of all ranked servers.

How busy is Pinny Test?

At this count Pinny Test is offline, with its last sighting 30 days 23 hours ago.

Lists and tags

What do the server tags on Pinny Test mean?

The game's server browser reads the tags Pinny Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Pinny Test?

On Rust Population, Pinny Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Pinny Test?

Its rhythm cannot be told yet: too few of Pinny Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 55 days 2 hours ago, that is how long the current world has stood.

Settings

Which map does Pinny Test run?

The map on Pinny Test is procedural, made by the game at size 5,000 from seed 1539038390. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Pinny Test?

No gather rate appears in the name of Pinny Test. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Pinny Test run?

The setup is Rust network protocol 2633 and build 162929 on Windows for Pinny Test. Your game needs the same protocol to join; Steam takes care of updating it.

Is Pinny Test online, and how reliable is it?

Offline at the moment, Pinny Test was last seen 30 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 28 September 2026.

Where is Pinny Test located?

Nothing published by Pinny Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 118.160.75.114:28015.

Getting in

How do I join Pinny Test?

Either enter client.connect 118.160.75.114:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs162929
Build This server runs game build 162929.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.