sran' inc. | sran
Offline 118.174.182.46:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does sran' inc. | sran rank against other Rust servers?
Over the past week it ranks #15,071 for player hours, which puts sran' inc. | sran in the top – of all ranked servers.
How busy is sran' inc. | sran?
At this count sran' inc. | sran is offline, with its last sighting 44 days 21 hours ago.
Lists and tags
What do the server tags on sran' inc. | sran mean?
These are the tags sran' inc. | sran publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include sran' inc. | sran?
On Rust Population, sran' inc. | sran is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on sran' inc. | sran?
Its rhythm cannot be told yet: too few of sran' inc. | sran's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 55 days 6 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on sran' inc. | sran?
The name tells you nothing about gather rates: sran' inc. | sran states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does sran' inc. | sran run?
Rust network protocol 2633 and build 163794 on Windows is what sran' inc. | sran uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is sran' inc. | sran online, and how reliable is it?
Currently offline, sran' inc. | sran was last seen 44 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is sran' inc. | sran located?
Nothing published by sran' inc. | sran states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 118.174.182.46:28015.
Getting in
How do I join sran' inc. | sran?
Open the console with F1 in Rust and enter client.connect 118.174.182.46:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.