Rust PopulationField survey · Rust servers
Observing 76,491 players 11,808 servers 3,745 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,494habitat unknownfirst seen 21 Sep 2026

localserver

Offline 118.8.204.4:28015 checked 6h ago

moddedoxide

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
2
peak 2
Rank
#4,494
top 20%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5212:0013:0014:0015:0013:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does localserver rank against other Rust servers?

Over the past week it ranks #4,494 for player hours, which puts localserver in the top 20% of all ranked servers.

How busy is localserver?

We have no live count for localserver right now. It was last seen 6 hours ago. Averaged over seven days, it drew 2 players and reached a peak of 2. In the last 48 hours the peak hour came at 13:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on localserver mean?

These are the tags localserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include localserver?

On Rust Population, localserver is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on localserver?

Too few wipes are on record for localserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 37 days 15 hours ago, that is how long the current world has stood.

Map and rules

Which map does localserver run?

localserver uses a map the game generates: procedural.

What are the rules and settings on localserver?

The name tells you nothing about gather rates: localserver states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does localserver run?

On Windows, localserver runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is localserver online, and how reliable is it?

We last saw localserver 6 hours ago, and it is offline now. Over the last 7 full days, 35 of 168 hours were online, or 21%. The first sighting by Rust Population was on 21 September 2026.

Where is localserver located?

Nothing published by localserver states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 118.8.204.4:28015.

How to join

How do I join localserver?

Open the console with F1 in Rust and enter client.connect 118.8.204.4:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.